▶youtube EnvironmentEnvironment first seen 3 d ago, last 22 h ago, peak #7
How The Witcher 3 Built Its Cities
Original: How The Witcher 3 Built Its Cities | Environment Breakdown
A detailed environment breakdown examines how CD Projekt Red designed the cities of The Witcher 3, looking at the architectural choices, world-building techniques and level design that made locations like Novigrad feel dense and lived-in. The analysis has drawn strong attention from game art and development communities, with viewers praising the depth of insight into the studio's environment production process.
Why now: Gamers and aspiring environment artists are revisiting The Witcher 3's acclaimed world design, and technical breakdowns of its craft remain highly popular.
The Witcher 3CD Projekt RedNovigrad
Evidence
- How The Witcher 3 Built Its Cities | Environment Breakdown · Next Level Game Art · 49.4K
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