▶youtube EnvironmentEnvironment first seen 3 d ago, last 2 h ago, peak #7
How The Witcher 3 Built Its Cities
Original: How The Witcher 3 Built Its Cities | Environment Breakdown
A detailed environment breakdown examines how CD Projekt Red designed the cities of The Witcher 3, looking at the architectural choices, world-building techniques and level design that made locations like Novigrad feel dense and lived-in. The analysis has drawn strong attention from game art and development communities, with viewers praising the depth of insight into the studio's environment production process.
Why now: Gamers and aspiring environment artists are revisiting The Witcher 3's acclaimed world design, and technical breakdowns of its craft remain highly popular.
The Witcher 3CD Projekt RedNovigrad
Rank over time, top of the chart is #1. 8 snapshots from 11 h ago to 2 h ago.
Evidence
- How The Witcher 3 Built Its Cities | Environment Breakdown · Next Level Game Art · 49.4K
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