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Final Fantasy 7 Revelation director explains how the game's 'weird' feeling was fixed

Original: Final Fantasy 7 Revelation director reveals how game's 'weird' feeling was fixed

The director of Final Fantasy 7 Revelation, a project based on Square Enix's classic role-playing game, has spoken about how the game's 'weird' feeling was fixed during development. The comments offer a rare look at the creative decisions behind reshaping a beloved title, and fans of the Final Fantasy series are passing the remarks around.

Why now: Fans of the Final Fantasy franchise are interested in behind-the-scenes insight into a project reworking a beloved classic.

Final Fantasy 7 RevelationSquare Enix

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