Mmastodon CultureGaming first seen 11 h ago, last 11 h ago, peak #12
Indie RPG Entropy looks back to PS1-era design amid open world fatigue
Original: 'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really ne
The developers of indie RPG Entropy say their game draws inspiration from classics on PS1, PS2 and GameCube, arguing those titles 'really never outstayed their welcome'. They cite widespread 'open world fatigue' among players as one reason for embracing shorter, tighter, retro-style design instead of sprawling modern maps.
Why now: Open world fatigue is a widely debated topic among gamers, making a retro-inspired indie RPG a talking point.
EntropyPC GamerPlayStationGameCube
Evidence
- 'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome' Except Drakengard. https://www. pcgamer.com/games/rpg/open-wor… · gamewire@gamefan.net · 2
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