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University lecturer explains why he still teaches OpenGL ES 3.0

Original: I still teach OpenGL ES 3.0 https:// eliasfarhan.ch/graphics/cpp/20 26/01/27/why-i-teach-opengles.html Comments: https:/

A Swiss graphics programming lecturer, Elias Farhan, has published an essay defending his decision to keep teaching OpenGL ES 3.0 to students, arguing the older API remains a good learning tool despite newer standards like Vulkan and WebGPU. The piece has drawn discussion on Hacker News, where developers are debating whether legacy graphics APIs still belong in modern computer science curricula.

Why now: Programmers are debating whether universities should teach modern graphics APIs like Vulkan instead of aging standards like OpenGL ES

Elias FarhanOpenGL ESHacker NewsVulkan

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