✉news TechnologyTechnology first seen 19 h ago, last 17 h ago, peak #35
PhysX 5 module with PXTGI lighting arrives for Godot 4
Original: A PhysX 5 module with PXTGI lighting technology was developed for the Godot 4 game engine.
A new PhysX 5 module integrating PXTGI lighting technology has been developed for the open-source Godot 4 game engine. The addition brings NVIDIA's latest physics simulation to Godot alongside advanced lighting capabilities, potentially narrowing the gap with commercial engines. Developers in the game engine community are watching to see how the module performs in real projects and whether it will see wider adoption.
Why now: Godot's growing popularity means new physics and lighting tools are of keen interest to indie developers
Evidence
- A PhysX 5 module with PXTGI lighting technology was developed for the Godot 4 game engine. · GameGPU
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