Mmastodon CultureGaming first seen 1 d ago, last 1 d ago, peak #8
Game designers joke that everything must be done three times
Original: One of the most predictable things in Game design is that you have to do everything three times. # videogames
A game design maxim is making the rounds: whatever you build in a game, expect to do it three times before it works. The saying captures a familiar cycle in development — prototype, iterate, polish — where first attempts almost never survive contact with playtesting. Developers and players online are nodding along to the observation about how much invisible repetition goes into shipping a game.
Why now: It resonates as a relatable, oft-repeated truth among game developers about iteration in the design process.
Evidence
- One of the most predictable things in Game design is that you have to do everything three times. # videogames · obrhoff · 2
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