✉news CultureGaming first seen 5 d ago, last 5 d ago, peak #12
Alice Bucknell explores human agency in speculative game worlds
Original: Alice Bucknell on yielding human agency and exploring futurity in their game worlds
Artist and writer Alice Bucknell discusses their game-based practice, focusing on how games can yield human agency to non-human perspectives and open up explorations of possible futures. The interview examines how Bucknell's virtual worlds function as tools for thinking about ecology, technology and futurity, positioning games as a medium for speculative and critical art rather than pure entertainment.
Why now: Bucknell's game-based art practice is gaining attention for reframing games as a medium for ecological and speculative thought.
Evidence
API: https://socialmediatrends-api.osmike.com/v1/trends/1489009