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  1. 1
    Blizzard Video Game Workers Win First Union Contracts▼Video Game Workers at Blizzard Won First Union Contracts✉newsCultureGaming1 d ago

    Workers at video game company Blizzard have won their first union contracts, a milestone for labor organizing in the gaming industry. The agreements mark a breakthrough after years of unionization efforts at major game studios, where workers have pushed for better pay, job security and workplace conditions. Labor outlets and general news sites are highlighting the win as a sign of growing union momentum in the tech and gaming sectors.

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    Video game industry reaches milestone with union contract▼The video game industry is finally unionizing https://www. motherjones.com/politics/2026/ 09/microsoft-blizzard-blizzconMmastodonBusiness41 d ago

    Workers at a Blizzard studio, owned by Microsoft, have secured a union contract, marking a milestone for labor organizing in the video game industry. The Mother Jones report highlights the agreement covering staff behind games like World of Warcraft and Overwatch, long seen as a bellwether for tech and gaming labor. Commenters are sharing the story as a sign that unionization efforts are gaining real ground in gaming.

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    Pennsylvania Bill Would Force Refunds for Shut-Down Games▼Paid $70 for a Game That Shut Down Its Servers? Pennsylvania Wants Publishers to Pay Up✉newsCultureGaming2 h ago

    Lawmakers in Pennsylvania are pushing legislation that would require video game publishers to offer refunds when they shut down servers and render a purchased game unplayable. The proposal targets titles sold at full price, such as $70 releases, that become inaccessible once online support ends, and has reignited debate over consumer ownership rights in an increasingly digital, always-online gaming industry.

  4. 4
    Gaming giant objects to video betting odds▼Column: Gaming giant doesn’t like video betting odds✉newsCultureGaming52 min ago

    A Chicago Tribune column reports that a major gaming company is pushing back against betting odds attached to video game events or outcomes. The piece examines why the industry leader dislikes the current odds and what that means for the growing intersection of gaming and gambling. Details beyond the headline are limited, so the exact company and dispute remain unspecified.

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    National Videogame Museum launches UK game preservation survey●National Videogame Museum launches UK-wide survey on game preservation✉newsCultureGaming52 min ago

    The National Videogame Museum has launched a UK-wide survey on video game preservation, as reported by GamesIndustry.biz. The initiative aims to gather information on how games and related materials are being kept for the future, and it is drawing attention from industry figures concerned about the loss of gaming heritage.

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    Rami Ismail's push to diversify game development▼Rami Ismail is trying to change who gets to make video games✉newsCultureGaming6 h ago

    Game developer and advocate Rami Ismail is working to change who gets to make video games, pushing for a more inclusive industry beyond its traditional centers in North America, Europe and Japan. The Egyptian-Dutch developer, known for Vlambeer and for speaking out on industry accessibility, is the subject of a new profile exploring his efforts to open game creation to developers worldwide.

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    Resident Evil Producer Developing 'The Crying Boy' Film●‘Resident Evil’ Producer Carter Swan Developing Keenspot Comic Book ‘The Crying Boy’ For Film✉newsCultureBooks50 min ago

    Carter Swan, a producer on the Resident Evil franchise, is developing a film adaptation of 'The Crying Boy', a comic book published by Keenspot. Details on casting, a director, or a studio release date have not been announced yet, and the project remains in early development. The news has drawn attention from fans of both the comic and Swan's previous work in video game adaptations.

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    Streaming service Fubo has added four NHL regional sports networks to its lineup for the 2026-27 season, expanding its hockey coverage for subscribers. The move, reported by Sports Video Group, strengthens Fubo's sports offering as streaming platforms compete to carry live regional games. Sports fans and industry watchers are tracking which platforms secure NHL rights as broadcast deals continue shifting toward streaming.

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    Video game publishers multiplying rapidly in Russia▼In Russia, the number of video game publishers has been increasing rapidly✉newsCultureGaming3 h ago

    The number of video game publishers operating in Russia is growing quickly, according to an industry report. The growth is linked to Western publishers withdrawing from the Russian market, leaving space for domestic companies to step in and license, localize and distribute games locally.

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    A retrospective looks back at the 1990s console wars between Nintendo, Sega and Sony, tracing how fierce competition over hardware, marketing and exclusive games shaped the modern video game industry. The piece argues that the rivalry of that decade drove innovation in graphics, game design and home entertainment, leaving a lasting legacy on how consoles are made and sold today.

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    UK's National Videogame Museum launches game preservation survey●The National Videogame Museum has initiated a survey across the United Kingdom focused on the conservation of video games✉newsCultureGaming52 min ago

    The National Videogame Museum in the United Kingdom has launched a nationwide survey dedicated to the conservation of video games. The initiative aims to gather information that could help preserve gaming history for future generations. It highlights growing concerns in the industry and among cultural institutions that games, as digital and fragile media, risk being lost without coordinated preservation efforts.

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    Video game publishers growing rapidly in Russia▼In Russia, the number of video game publishers has been growing more rapidly✉newsCultureGaming52 min ago

    Russia's video game industry is seeing a faster rise in the number of game publishers, according to a report on the country's tech sector. The trend points to expanding publishing activity as domestic companies fill the space left by international firms that have scaled back their presence in the Russian market.