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Steam Remote Play

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  1. 1
    Valve Unveils Pyrowave Video Codec In Steam Beta●Valve Introduces Pyrowave Video Codec In Beta For Low Latency Streaming https://www.phoronix.com/news/Valve-Steam-Beta-PMmastodonTechnologySoftware31 d ago

    Valve has introduced Pyrowave, a new open-source video codec now available in beta through Steam, aimed at low latency streaming. The codec is expected to support features like Remote Play and game streaming, where responsiveness matters most. Coverage on Linux and developer forums highlights Valve's continued investment in open-source graphics and streaming technology, with commenters comparing it against existing codecs such as H.264 and AV1.

  2. 2
    Steam adds Pyrowave codec for better Remote Play streaming▼Steam adds low-latency Pyrowave codec to Remote Play — new codec offers better game streaming on local networks but costs '5-10 times' more bandwidth✉newsCultureGaming3 h ago

    Valve has added a low-latency codec called Pyrowave to Steam Remote Play, its game-streaming feature. The new codec promises noticeably better image quality and responsiveness when streaming games over local networks, but at a steep cost: it can consume five to ten times more bandwidth than existing options, making it practical mainly for fast wired or Wi-Fi home setups.