⬢github C · 1.7K ★ +801 since we first saw it · pushed 2 h ago · MIT
ly05010419/MacNativeGames
A C-based project that turns your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP plus prod.keys) into a native Apple silicon Mac app. Rather than emulating, it runs the game's ARM64 code directly, uses a small host to answer Switch system services, and rebuilds NVN graphics on Metal 4, with automatic shader caching for smoother play.
Why now: It went viral on GitHub's most-starred new repos after a rapid October update adding v1.4.3 support and first-launch shader prewarming, with reported ~90 FPS after warm-up on M4 Macs — remarkable claims for a day-old project.
Who it is for: Apple silicon Mac owners who legally own Tears of the Kingdom and want to play it natively on macOS rather than through an emulator.
Stars over our 88 snapshots: 931 to 1.7K, since 21 h ago.
Where people talked about it
- ⬢github new repos, most starred 14 min ago
- ⬢github new repos, most starred 1 h ago
API: https://socialmediatrends-api.osmike.com/v1/repos/ly05010419/MacNativeGames