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⬢github C++ · 746 ★ +112 since we first saw it · pushed 1 d ago · GPL-2.0

deadinside28/bloodborne_pc

bbport is an experimental native Linux port of Bloodborne that runs the PS4 game's own x86-64 code directly, replacing PS4 system libraries with a small custom runtime instead of full emulation. GPU work goes through an extended shadPS4-derived Vulkan renderer with FSR upscaling, unlocked frame rates, and an in-game settings menu. You must supply your own game dump.

Why now: It's rapidly gaining stars as a surprising new project delivering a playable native PC Bloodborne port — a game fans have wanted on PC for a decade — with explicit clarification that it's not related to shadPS4.

Who it is for: Linux gamers, especially Steam Deck and AMD GPU owners, who own a PS4 dump of Bloodborne v1.09 and want to play it natively on PC.

bloodbornelinuxvulkangamingportsc++

Open on GitHub →

Stars over our 33 snapshots: 634 to 746, since 8 h ago.

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