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⬢github C# · 1K ★ +190 since we first saw it · pushed 1 d ago · NOASSERTION

ahwootech/BRUTAL

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

BRUTAL is a free, open-source C# framework for building games or custom game engines. It provides low-level building blocks—a native interop layer, memory management, job scheduling, and bindings for Vulkan, GLFW, Dear ImGui, FMOD, Jolt, and more—without imposing an editor, renderer, or architecture, so developers build their own stack on top.

Why now: It's newly released and gaining attention because Ludeon built RimWorld's Waylith engine on it, reporting 2–4x Unity performance, and RocketWerkz's Kitten Space Agency demonstrates it in a playable pre-alpha.

Who it is for: Experienced C# developers who want engine-level control for games or custom engines, especially those moving off Unity.

c#gamedevvulkangame-engineopen-sourcelow-level

Open on GitHub →

Stars over our 15 snapshots: 833 to 1K, since 1 d ago.

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