⬢github C# · 771 ★ +64 since we first saw it · pushed 1 d ago · Apache-2.0
CAPCOM-TD-OSS/REDox
High-performance, token-based structured data engine for .NET. A core component of REX, the technology behind CAPCOM's next-generation game engine.
RE:Dox is a high-performance structured data engine for .NET that parses JSON, JSON5, CBOR, MessagePack, TOML, XML, HTML, CSV, INI, and a native DOX format into a compact token DOM/IR. That single representation powers fast serialization, deserialization, in-place editing, format conversion, and parallel deserialization, claiming significant speed and allocation wins over System.Text.Json. It is a core component of CAPCOM's REX game engine technology and is Apache-2.0 licensed.
Why now: It is trending as a newly open-sourced, most-starred repo, notable because it comes from CAPCOM as part of its next-generation game engine technology, with published benchmarks showing up to ~2.8x faster parallel deserialization vs System.Text.Json.
Who it is for: .NET developers who need fast, editable multi-format data parsing and serialization, especially in game or performance-sensitive applications.
Stars over our 12 snapshots: 707 to 771, since 2 h ago.
Where people talked about it
- ⬢github new repos, most starred 2 min ago
- Yhn Capcom RE:Dox, open source serialization/deserialization for game engines 1 h ago
API: https://socialmediatrends-api.osmike.com/v1/repos/CAPCOM-TD-OSS/REDox